Civilization 7's game changing update was 'personally challenging' for its creative director, as being able to play as a single faction 'wasn't part of the original vision'
PC Gamer1 min read5 reads
Ed Beach says that players "had not been given full service by the game as the way it first shipped".
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The development and release of Civilization 7 has been a rollercoaster for both fans of the series and developer Firaxis. The most recent entry in the long-running 4X series shipped with an age-transition mechanic where players would switch between civilisations at multiple points during a game. It was a radical design shift that divided the community, received well by some players, but going down like a glass of cold sick with others.