One of the big topics of conversation around Onimusha: Way of the Sword when it released last month—and even before that, when Capcom first put out a demo of the game—was whether it was too easy. Viral clips of early game enemies standing around doing nothing gave the impression of a woefully easy game for action fans coming from the likes of Sekiro, Nioh or Ninja Gaiden. Once I played the full game, I found those fears mostly unfounded, but it's true that Onimusha's basic enemies pose little threat compared to its bosses, and mostly serve as fodder for you to cut through as you explore.




