Welcome to Disk Cleanup, our regular weekend feature delving into the PCs of PC gaming luminaries. Come back every weekend to read a new interview, digging into the important questions, like "How tidy is your desktop?" and "What game will you never uninstall?"
Joe Ziegler might be best known for his role guiding the design of big competitive shooters, but his formative gaming experiences were with point-and-click adventures like King's Quest. "There was something so clever about trying to use all this knowledge about random things like fairy tales to try to solve puzzles inside of the game," he says. "It was just that 'A-ha!' moment where videogames could be these really engaging ways for you to be clever and creative."




