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World of Warcraft: Forever made some changes to how dungeons work—rather than getting a bunch of XP from enemies in dungeons, you predominantly get experience points from the quests surrounding them.
Which is made slightly better for the fact that there are just more dungeons overall—so while you can't sit in dungeons until level 60, you can chain between those dungeons with minimal questing, though some questing is still basically mandatory if you care about being efficient.