Wardogs
(Image credit: Bulkhead)
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Wardogs enjoyed an incredible launch, but Season 2 was very much Bulkhead's 'difficult second album' phase of live service development. A cash-incentive experiment to rebalance the game's weaker blue team was dropped just one day it went live, while the studio's broader attempt to address player concerns ended up sucking a lot of the fun out of the military FPS.