The Steam Frame on the Steam Frame box.
(Image credit: Future)
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Valve's second mighty expensive, yet mighty impressive VR headset, the Steam Frame, launched in the latter half of September, meaning October was the first full month where players could actually use it. The latest Steam Hardware Survey suggests a rather big bump in usage for Valve's VR headset this past month.

In September, the Steam Frame accounted for just 0.41% of VR headset usage. In October, that number jumped to 4.13%. That means it surpassed the Oculus Rift S, Sony PS VR2, HTC Vive, Windows Mixed Reality (which is a platform, as opposed to a single headset), the first Oculus Rift and Bigscreen Beyond. It is now the sixth most popular VR headset, sitting just .37% behind the Pico 4, and a hefty 24.14% behind the Meta Quest 3.