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Aaron Keller
"Overwatch was born out of the ashes of a previous [game]: this big MMO that we were developing called Project Titan. I think that when you go through a process like that, it's very difficult to do emotionally, but it also immediately instilled a culture of humility to the people that went through it. Even though we're working at one of the biggest game companies in the world, with such talented people, we put everything we could into something and it didn't make it."